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<td align="left" class="titleTableTitle">Papervision3D 3dcnapi文档</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../package-summary.html">全部包</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../class-summary.html">全部类</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../index-list.html')" href="../../../all-index-A.html">引索</a>&nbsp;|&nbsp;<a href="../../../index.html?org/papervision3d/cameras/Camera3D.html&amp;org/papervision3d/cameras/class-list.html" id="framesLink1">框架</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">无框架</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="3dcnapi Logo" title="3dcnapi Logo" class="logoImage" src="../../../images/logo.jpg"></td>
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<td align="left" id="subTitle" class="titleTableSubTitle">类&nbsp;Camera3D</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">属性</a>&nbsp;| <a href="#methodSummary">方法</a>&nbsp;| <a href="#constantSummary">常量</a></td>
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<td class="classHeaderTableLabel">包</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.cameras</a></td>
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<td class="classHeaderTableLabel">类</td><td class="classSignature">public class Camera3D</td>
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<td class="classHeaderTableLabel">继承</td><td class="inheritanceList">Camera3D <img class="inheritArrow" alt="继承" title="继承" src="../../../images/inherit-arrow.gif"> <a href="../core/proto/CameraObject3D.html">CameraObject3D</a> <img class="inheritArrow" alt="继承" title="继承" src="../../../images/inherit-arrow.gif"> <a href="../objects/DisplayObject3D.html">DisplayObject3D</a> <img class="inheritArrow" alt="继承" title="继承" src="../../../images/inherit-arrow.gif"> <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a> <img class="inheritArrow" alt="继承" title="继承" src="../../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
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<td class="classHeaderTableLabel">子类</td><td><a href="../cameras/DebugCamera3D.html">DebugCamera3D</a>, <a href="../cameras/SpringCamera3D.html">SpringCamera3D</a></td>
</tr>
</table>
<p></p>
  Camera3D is the basic camera used by Papervision3D.
  <p></p>
  Camera3D是被Papervision3D用的基本摄像机。
  <p></p>
<br>
<hr>
</div>
<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">公共属性</div>
<div class="showHideLinks">
<div class="hideInheritedProperty" id="hideInheritedProperty">
<a onclick="javascript:setInheritedVisible(false,'Property');" href="#propertySummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> 隐藏继承的公共属性</a>
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<div class="showInheritedProperty" id="showInheritedProperty">
<a onclick="javascript:setInheritedVisible(true,'Property');" href="#propertySummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> 显示继承的公共属性</a>
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<th>&nbsp;</th><th colspan="2">属性</th><th colspan="2">定义方</th>
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<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#alpha">alpha</a> : Number = 1
<p></p>
透明度。数据类型：Number 默认值为1
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#autoCalcScreenCoords">autoCalcScreenCoords</a> : Boolean
<p></p>
自动计算屏幕坐标。数据类型：Boolean 
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#blendMode">blendMode</a> : String = "normal"
<p></p>
混合模式。数据类型：String，默认值“normal”
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#children">children</a> : Object
<div class="summaryTableDescription">
  Returns the children object.</div>
  <p></p>
  返回子对象。
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#container">container</a> : <a href="../view/layer/ViewportLayer.html">ViewportLayer</a>
<p></p>
容器
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#culled">culled</a> : Boolean<div class="summaryTableDescription">
  [包内使用] Is this object culled by camera frustum?
  <p></p>
  被摄影机剪切平面截除的物体
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#culler">culler</a> : <a href="../core/culling/IObjectCuller.html">IObjectCuller</a>
<div class="summaryTableDescription"> 
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#cullTest">cullTest</a> : Number = 0<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_POS">DEFAULT_POS</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">[静态]
   The default position for new cameras.
   <p></p>
   新摄影机的缺省默认位置
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_UP">DEFAULT_UP</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">[静态]
   The default UP vector for new cameras.
   <p></p>
   新摄影机的缺省默认向上的向量
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_VIEWPORT">DEFAULT_VIEWPORT</a> : Rectangle<div class="summaryTableDescription">[静态] 
   The default viewport for new cameras.
   <p></p>
   新摄影机的缺省默认视图
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#extra">extra</a> : Object<div class="summaryTableDescription">
  An object that contains user defined properties.
  <p></p>
  包含用户定义属性的对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#eye">eye</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"> 
   
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#faceLevelMode">faceLevelMode</a> : Boolean<div class="summaryTableDescription">[静态]
   This allows objects faces to have their own containers.
   <p></p>
   允许对象面片拥有自己的父容器
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#faces">faces</a> : Array<div class="summaryTableDescription">
  [包内使用]
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#far">far</a> : Number<div class="summaryTableDescription">[只写]
   Sets the distance to the far plane.</div>
   <p></p>
   设定最远的平面的距离。
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#filters">filters</a> : Array<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#flipLightDirection">flipLightDirection</a> : Boolean = false
<p></p>
翻转灯光朝向
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#focus">focus</a> : Number<div class="summaryTableDescription">
  This value is a positive number representing the distance of the observer from the front clipping plane, which is the closest any object can be to the camera.
  <p></p>
  此值为正整数，描述观察者到最近剪切平面（物体离摄影机最近的位置平面）的距离
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#fov">fov</a> : Number<div class="summaryTableDescription">
   Gets the vertical Field Of View in degrees.
   <p></p>
   取得视角的度数
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#frustumTestMethod">frustumTestMethod</a> : int = 0<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#geometry">geometry</a> : <a href="../core/proto/GeometryObject3D.html">GeometryObject3D</a>
<div class="summaryTableDescription">
  The GeometryObject3D object that contains the 3D definition of this instance.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#id">id</a> : int<div class="summaryTableDescription">
  [只读] Unique id of this instance.
  <p></p>
  实例的唯一id
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationX">localRotationX</a> : Number
<p></p>
本地坐标系下绕X轴旋转角度 
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationY">localRotationY</a> : Number
<p></p>
本地坐标系下绕Y轴旋转角度
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationZ">localRotationZ</a> : Number
<p></p>
本地坐标系下绕Z轴旋转角度
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#material">material</a> : <a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>
<p></p>
材质
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#materials">materials</a> : <a href="../materials/utils/MaterialsList.html">MaterialsList</a>
<div class="summaryTableDescription">
  The list of materials for this instance.
  <p></p>
  实例的材质列表
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#meshSort">meshSort</a> : uint = 1<div class="summaryTableDescription">
  tells Mesh3D's render() method to compare the measurement choice of the user for a triangle's sorting
  <p></p>
面片排序 - 让Mesh3D的render( )方法来用户对三角形（组成3d模型的最小的元素）排序所做出的测量选择
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#name">name</a> : String<div class="summaryTableDescription">
  An optional object name.
  <p></p>
  对象可自定义的名称
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#near">near</a> : Number<div class="summaryTableDescription">[只写]
   Sets the distance to the near plane (note that this is simply an alias for #focus).</div>
   <p></p>
   设定最近的平面 (注意,这只是一个别名为焦点)。
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#numChildren">numChildren</a> : int<div class="summaryTableDescription">
  Returns the number of children of this object.
  <p></p>
  返回对象拥有的子对象的数目
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#ortho">ortho</a> : Boolean<div class="summaryTableDescription">
   Whether the camera uses orthographic projection.
   <p></p>
   摄影机是否使用正交投影
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#orthoScale">orthoScale</a> : Number<div class="summaryTableDescription">[只写]
   Sets the orthographic scale of the camera
   <p></p>
   设定摄影机的正交投影的缩放比例
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#parent">parent</a> : <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
<div class="summaryTableDescription">
  [只读] Indicates the DisplayObjectContainer3D object that contains this display object.
  <p></p>
  此显示对象的父体（DisplayObjectContainer3D类型）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#parentContainer">parentContainer</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<p></p>
父容器
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#position">position</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">
   A Number3D containing the current x, y, and z of the DisplayObject3D
<p></p>
 包含此3d显示对象的当前x、y、z坐标值的Number3D对象
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#root">root</a> : <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
<div class="summaryTableDescription">
  [只读] The scene, which is the top-most displayObjectContainer3D in the tree structure.
  <p></p>
  场景，也就是树状结构中最上级的displayObjectContainer3D对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationX">rotationX</a> : Number<div class="summaryTableDescription">
  Specifies the rotation around the X axis from its original orientation.
  <p></p>
  从最初方向绕X轴旋转的角度
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationY">rotationY</a> : Number<div class="summaryTableDescription">
  Specifies the rotation around the Y axis from its original orientation.
  <p></p>
  从最初方向绕y轴旋转的角度
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationZ">rotationZ</a> : Number<div class="summaryTableDescription">
  Specifies the rotation around the Z axis from its original orientation.
  <p></p>
  从最初方向绕z轴旋转的角度
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scale">scale</a> : Number<div class="summaryTableDescription">
  Sets the 3D scale as applied from the registration point of the object.
  <p></p>
  设定对象的三维缩放值（以对象的注册点为准）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleX">scaleX</a> : Number<div class="summaryTableDescription">
  Sets the scale along the local X axis as applied from the registration point of the object.
  <p></p>
  设定对象沿着本地X坐标轴缩放的数值（以对象的注册点为准）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleY">scaleY</a> : Number<div class="summaryTableDescription">
  Sets the scale along the local Y axis as applied from the registration point of the object.
  <p></p>
  设定对象沿着本地y坐标轴缩放的数值（以对象的注册点为准）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleZ">scaleZ</a> : Number<div class="summaryTableDescription">
  Sets the scale along the local Z axis as applied from the registration point of the object.
  <p></p>
  设定对象沿着本地z坐标轴缩放的数值（以对象的注册点为准）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scene">scene</a> : <a href="../core/proto/SceneObject3D.html">SceneObject3D</a>
<p></p>
场景 
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneX">sceneX</a> : Number<div class="summaryTableDescription">
  The X coordinate of a object relative to the scene coordinate system.
  <p></p>
  对象相对于场景坐标系统（相对于本地坐标系统而言）的x坐标
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneY">sceneY</a> : Number<div class="summaryTableDescription">
  The Y coordinate of a object relative to the scene coordinate system.
  <p></p>
  对象相对于场景坐标系统（相对于本地坐标系统而言）的Y坐标
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneZ">sceneZ</a> : Number<div class="summaryTableDescription">
  The Z coordinate of a object relative to the scene coordinate system.
  <p></p>
  对象相对于场景坐标系统（相对于本地坐标系统而言）的z坐标
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#screen">screen</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">
  [只读] The coordinate of the object on screen.
  对象在屏幕上的坐标
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#screenZ">screenZ</a> : Number<div class="summaryTableDescription">
  [包内使用] The average depth of the object faces center.
  <p></p>
  对象面中心的平均z深度
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#sort">sort</a> : Boolean<div class="summaryTableDescription">
  A Boolean value that determines whether the 3D objects are z-depth sorted between themselves when rendering.
  <p></p>
  布尔值，决定在渲染时3d对象是否按照他们之间的z深度来排序
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sortedArray">sortedArray</a> : Array<div class="summaryTableDescription">[静态]</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#target">target</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription">
   Gets the target for this camera, if any.
   <p></p>
   获取摄影机的目标，如果存在。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#testQuad">testQuad</a> : Boolean = true<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#transform">transform</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  A Matrix3D object containing values that affect the scaling, rotation, and translation of the display object.
  <p></p>
  为Matrix3D对象，内含一系列影响显示对象缩放、旋转、平移的值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#useClipping">useClipping</a> : Boolean = true
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#useCulling">useCulling</a> : Boolean<div class="summaryTableDescription">[只写]
   Whether this camera uses frustum culling.</div>
   <p></p>
   这台相机是否采用 frustum culling(破片拣选)。 
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#useOwnContainer">useOwnContainer</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#useProjectionMatrix">useProjectionMatrix</a> : Boolean<div class="summaryTableDescription">[只写]
   Whether this camera uses a projection matrix.</div>
   <p></p>
   摄影机是否使用投影矩阵。
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#userData">userData</a> : <a href="../core/data/UserData.html">UserData</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#view">view</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  [包内使用] A camera transformed Matrix3D object.
  <p></p>

  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#viewport">viewport</a> : Rectangle

<p></p>
视图 
<div class="summaryTableDescription">
  
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#visible">visible</a> : Boolean<div class="summaryTableDescription">
  Whether or not the display object is visible.
  <p></p>
  显示对象是否可见
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#world">world</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  World transformation.
  <p></p>
  世界坐标系下的变换
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#x">x</a> : Number<div class="summaryTableDescription">
  An Number that sets the X coordinate of a object relative to the origin of its parent.
  <p></p>
  一个对象相对于其父对象初始点的x坐标值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#y">y</a> : Number<div class="summaryTableDescription">
  An Number that sets the Y coordinate of a object relative to the origin of its parent.
  <p></p>
  一个对象相对于其父对象初始点的Y坐标值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#yUP">yUP</a> : Boolean<div class="summaryTableDescription">
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#z">z</a> : Number<div class="summaryTableDescription">
  An Number that sets the Z coordinate of a object relative to the origin of its parent.
  <p></p>
  一个对象相对于其父对象初始点的z坐标值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#ZERO">ZERO</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription">[静态]
  Returns an empty DiplayObject3D object positioned in the center of the 3D coordinate system (0, 0 ,0).
  <p></p>
  返回一个定位在3d坐标系原点的空DisplayObject3D对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#zoom">zoom</a> : Number<div class="summaryTableDescription">
  This value specifies the scale at which the 3D objects are rendered.
  <p></p>
  当3d物体被渲染时指定其缩放比例
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
</table>
</div>
<a name="protectedPropertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">保护属性</div>
<div class="showHideLinks">
<div class="hideInheritedProtectedProperty" id="hideInheritedProtectedProperty">
<a onclick="javascript:setInheritedVisible(false,'ProtectedProperty');" href="#protectedPropertySummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> 隐藏继承的保护属性</a>
</div>
<div class="showInheritedProtectedProperty" id="showInheritedProtectedProperty">
<a onclick="javascript:setInheritedVisible(true,'ProtectedProperty');" href="#protectedPropertySummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> 显示继承的保护属性</a>
</div>
</div>
<table id="summaryTableProtectedProperty" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">属性</th><th colspan="2">定义方</th>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#_children">_children</a> : Dictionary<div class="summaryTableDescription">
  [包内使用] Names indexed by children.
  <p></p>
  按子物体定名称的索引
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#_childrenByName">_childrenByName</a> : Object<div class="summaryTableDescription">
  [包内使用] Children indexed by name.
  <p></p>
  按名称定子物体的索引
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_far">_far</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_focusFix">_focusFix</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_ortho">_ortho</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_orthoScale">_orthoScale</a> : Number = 1<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_orthoScaleMatrix">_orthoScaleMatrix</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevFocus">_prevFocus</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevHeight">_prevHeight</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevOrtho">_prevOrtho</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevOrthoProjection">_prevOrthoProjection</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevUseProjection">_prevUseProjection</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevWidth">_prevWidth</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_prevZoom">_prevZoom</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#_projection">_projection</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_scene">_scene</a> : <a href="../core/proto/SceneObject3D.html">SceneObject3D</a> = null<div class="summaryTableDescription">
  The scene where the object belongs.
  <p></p>
  对象所归属的场景
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_sorted">_sorted</a> : Array<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_target">_target</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_transformDirty">_transformDirty</a> : Boolean = false<div class="summaryTableDescription">
  [包内使用]
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_useCulling">_useCulling</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_useOwnContainer">_useOwnContainer</a> : Boolean = false<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_useProjectionMatrix">_useProjectionMatrix</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_userData">_userData</a> : <a href="../core/data/UserData.html">UserData</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
</table>
</div>
<a name="methodSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">公共方法</div>
<div class="showHideLinks">
<div class="hideInheritedMethod" id="hideInheritedMethod">
<a onclick="javascript:setInheritedVisible(false,'Method');" href="#methodSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> 隐藏继承的公共方法</a>
</div>
<div class="showInheritedMethod" id="showInheritedMethod">
<a onclick="javascript:setInheritedVisible(true,'Method');" href="#methodSummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> 显示继承的公共方法</a>
</div>
</div>
<table id="summaryTableMethod" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">方法</th><th colspan="2">定义方</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#Camera3D()">Camera3D</a>(fov:Number = 60, near:Number = 10, far:Number = 5000, useCulling:Boolean = false, useProjection:Boolean = false)</div>
<div class="summaryTableDescription">
   构造函数.</div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addChild()">addChild</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, name:String = null):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  Adds a child DisplayObject3D instance to this DisplayObjectContainer instance.
  <p></p>
  添加一个子DisplayObject3D实例给DisplayObjectContainer实例
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#addChildren()">addChildren</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):<a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
</div>
<div class="summaryTableDescription">
  Adds all the children of a DisplayObject3D instance to this DisplayObjectContainer instance.
  <p></p>
  添加所有子DisplayObject3D实例给DisplayObjectContainer实例
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addChildrenToLayer()">addChildrenToLayer</a>(do3d:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, layer:<a href="../view/layer/ViewportLayer.html">ViewportLayer</a>):void</div>
<p></p>
添加子物体到层
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addGeometry()">addGeometry</a>(geometry:<a href="../core/proto/GeometryObject3D.html">GeometryObject3D</a> = null):void</div>
<div class="summaryTableDescription">
  Adds a geometry definition to the instance.
  <p></p>
  给实例添加几何学定义
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#calculateScreenCoords()">calculateScreenCoords</a>(camera:<a href="../core/proto/CameraObject3D.html">CameraObject3D</a>):void</div>
<div class="summaryTableDescription">
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#childrenList()">childrenList</a>():String</div>
<div class="summaryTableDescription">
  Returns a string value with the list of objects.
  <p></p>
  返回一个对象列表的字符串值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#clone()">clone</a>():<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
   Clones this object.
   <p></p>
   克隆对象
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#copyPosition()">copyPosition</a>(reference:*):void</div>
<div class="summaryTableDescription">
  Copies the position information (x, y and z coordinates) from another object or Matrix3D.
  <p></p>
  复制另一个对象或者Matrix3D对象的位置信息（x，y，z坐标值）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#copyTransform()">copyTransform</a>(reference:*):void</div>
<div class="summaryTableDescription">
  Copies the transformation information (position, rotation and scale) from another object or Matrix3D.
  <p></p>
  复制另一个对象或Matrix3D对象的变换信息（位置，移动，旋转值）
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#createOrthoMatrix()">createOrthoMatrix</a>(left:Number, right:Number, bottom:Number, top:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a>
</div>
<div class="summaryTableDescription">[静态]
   Creates a transformation that produces a parallel projection.
   <p></p>
   创建一个能产生平行投影的变换
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#createPerspectiveMatrix()">createPerspectiveMatrix</a>(fov:Number, aspect:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a>
</div>
<div class="summaryTableDescription">[静态]
   Creates a transformation that produces a perspective projection.
   <p></p>
   创建能产生立体投影的变换
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#createViewportLayer()">createViewportLayer</a>(viewport:<a href="../view/Viewport3D.html">Viewport3D</a>, recurse:Boolean = true):<a href="../view/layer/ViewportLayer.html">ViewportLayer</a>
</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#distanceTo()">distanceTo</a>(obj:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):Number</div>
<div class="summaryTableDescription">
  Gets the distance to the position of the given object.
  <p></p>
  获取到指定对象的距离
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#getChildByName()">getChildByName</a>(name:String, recursive:Boolean = false):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  Returns the child display object that exists with the specified name.
  <p></p>
  获取指定名称的子显示对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#getMaterialByName()">getMaterialByName</a>(name:String):<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>
</div>
<div class="summaryTableDescription">
  Returns the material that exists with the specified name in the materials list.
  <p></p>
  获取材质列表中指定名称的材质
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#hitTestObject()">hitTestObject</a>(obj:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, multiplier:Number = 1):Boolean</div>
<div class="summaryTableDescription">
  Evaluates the display object to see if it overlaps or intersects with the obj display object.
  <p></p>
  计算显示对象，看是否和obj显示对象重叠或相交
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#hitTestPoint()">hitTestPoint</a>(x:Number, y:Number, z:Number):Boolean</div>
<div class="summaryTableDescription">
  Evaluates the display object to see if it overlaps or intersects with the point specified by the x, y and z parameters.
  <p></p>
  计算显示对象，看其是否和指定的x，y，z坐标所定义的点重叠或相交
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#lookAt()">lookAt</a>(targetObject:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, upAxis:<a href="../core/math/Number3D.html">Number3D</a> = null):void</div>
<div class="summaryTableDescription">
   Lookat.
   <p></p>
   注视
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#materialsList()">materialsList</a>():String</div>
<div class="summaryTableDescription">
  Returns a string value with the list of material names of the materials list.
  <p></p>
  返回材质列表的材质名称的字符串数值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveBackward()">moveBackward</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object in the opposite direction it is facing, i.e.
  <p></p>
  按显示对象面向的反方向平移
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveDown()">moveDown</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object downwards, with respect to the direction it is facing, i.e.
  <p></p>
  向下平移显示对象，就显示对象面向而言
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveForward()">moveForward</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object in the direction it is facing, i.e.
  <p></p>
  沿显示对象面对的方向平移
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveLeft()">moveLeft</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object lateraly, to the left of the direction it is facing, i.e.
  <p></p>
  相对于显示对象面朝的方向，向左移动显示对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveRight()">moveRight</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object lateraly, to the right of the direction it is facing, i.e.
  <p></p>
  相对于显示对象面朝的方向，向右移动显示对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveUp()">moveUp</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  Translate the display object upwards, with respect to the direction it is facing, i.e.
  <p></p>
  相对于显示对象面朝的方向，向上移动显示对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#orbit()">orbit</a>(pitch:Number, yaw:Number, useDegrees:Boolean = true, target:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a> = null):void</div>
<div class="summaryTableDescription">
   Orbits the camera around the specified target.
   <p></p>
   以特定目标对象为环绕点旋转摄影机
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
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<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#pan()">pan</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  Rotate the camera in its horizontal plane.
  <p></p>
  在水平平面内旋转摄影机
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#pitch()">pitch</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  Rotate the display object around its lateral or transverse axis - an axis running from the pilot's left to right in piloted aircraft, and parallel to the wings of a winged aircraft; thus the nose pitches up and the tail down, or vice-versa.
  <p></p>
  沿显示对象的侧轴或横向轴旋转，这个轴就好比是纵贯飞行员座位左右侧的轴线，和飞机的机翼平行....
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#project()">project</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a>):Number</div>
<div class="summaryTableDescription">
  [包内使用] Projects three dimensional coordinates onto a two dimensional plane to simulate the relationship of the camera to subject.
  <p></p>
  投射三维坐标到一个二维平面，用来模拟摄影机到。。。的关系
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#projectFaces()">projectFaces</a>(faces:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a>):Number</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#projectVertices()">projectVertices</a>(vertices:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a>):Number</div>
<div class="summaryTableDescription">
   Projects vertices.
   <p></p>
   投射点
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#removeChild()">removeChild</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  Removes the specified child DisplayObject3D instance from the child list of the DisplayObjectContainer3D instance.
  <p></p>
  从DisplayObjectContainer3D实例的子对象列表中删除指定名称的子DisplayObject3D
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#removeChildByName()">removeChildByName</a>(name:String):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  Removes the child DisplayObject3D instance that exists with the specified name, from the child list of the DisplayObjectContainer3D instance.
  <p></p>
  从DisplayObjectContainer3D实例的子对象列表中按照参数指定的子对象的名称删除一个DisplayObject3D实例
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#replaceMaterialByName()">replaceMaterialByName</a>(material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>, name:String):void</div>
<div class="summaryTableDescription">
   Replaces a material by its name.
   <p></p>
   按照材质的名称替代它
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#roll()">roll</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  Rotate the display object around the longitudinal axis - an axis drawn through the body of the vehicle from tail to nose in the normal direction of flight, or the direction the object is facing.
  <p></p>
  绕纵向（经向）旋转显示对象。此处的纵向是指贯穿飞行器在正常航向下从尾到头的轴线，或者...对象所朝向的方向就是纵向
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setChildMaterial()">setChildMaterial</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>, existingMaterial:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a> = null):void</div>
<div class="summaryTableDescription">
   Sets the material for a child DisplayObject3D.
   <p></p>
   赋予子DisplayObject3D对象材质
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setChildMaterialByName()">setChildMaterialByName</a>(childName:String, material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>):void</div>
<div class="summaryTableDescription">
   Sets the material for a child DisplayObject3D by the child's name.
   <p></p>
   按照子DisplayObject3D的名称来赋予其材质
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#tilt()">tilt</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  Rotate the camera in its vertical plane.
  <p></p>
  在垂直平面旋转摄影机
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#toString()">toString</a>():String</div>
<div class="summaryTableDescription">
  Returns a string value representing the three-dimensional position values of the display object instance.
  <p></p>
  返回描述显示对象实例三维坐标值的字符串值
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<tr class="">
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<div class="summarySignature">
<a class="signatureLink" href="#transformView()">transformView</a>(transform:<a href="../core/math/Matrix3D.html">Matrix3D</a> = null):void</div>
<div class="summaryTableDescription">
   [包内使用] Transforms world coordinates into camera space.
   <p></p>
   把世界坐标系转变到摄影机空间中
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#translate()">translate</a>(distance:Number, axis:<a href="../core/math/Number3D.html">Number3D</a>):void</div>
<div class="summaryTableDescription">
  Move the object along a given direction.
  <p></p>
沿着指定方向移动对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#unproject()">unproject</a>(mX:Number, mY:Number):<a href="../core/math/Number3D.html">Number3D</a>
</div>
<div class="summaryTableDescription">
   Unproject.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#update()">update</a>(viewport:Rectangle):void</div>
<div class="summaryTableDescription">
   Updates the internal camera settings.
   <p></p>
   更新内部摄像机参数
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#updateTransform()">updateTransform</a>():void</div>
<div class="summaryTableDescription">
  [包内使用] Updates the transform Matrix3D with the current rotation and scale values.
  <p></p>
  用当前的旋转和缩放值更新 变换3d矩阵（transform Matrix3D)
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#yaw()">yaw</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  Rotate the display object around about the vertical axis - an axis drawn from top to bottom.
  <p></p>
  绕垂直轴向旋转显示对象
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
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<a onclick="javascript:setInheritedVisible(false,'ProtectedMethod');" href="#protectedMethodSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> 隐藏继承的保护方法</a>
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<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setParentContainer()">setParentContainer</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, assign:Boolean = true):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<div class="summaryTableTitle">公共常量</div>
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<a onclick="javascript:setInheritedVisible(false,'Constant');" href="#constantSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> 隐藏继承的公共常量</a>
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<a onclick="javascript:setInheritedVisible(true,'Constant');" href="#constantSummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> 显示继承的公共常量</a>
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<th>&nbsp;</th><th colspan="2">常量</th><th colspan="2">定义方</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_CENTER">MESH_SORT_CENTER</a> : uint = 1<div class="summaryTableDescription">[静态]
  tells Mesh3D's render() method to sort by measuring from the center of a triangle
  </div>
  <p></p>
告诉Mesh3D渲染()方法这种测量是通过一个三角形的中心。
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_CLOSE">MESH_SORT_CLOSE</a> : uint = 3<div class="summaryTableDescription">[静态]
  tells Mesh3D's render() method to sort by measuring from the closest point of a triangle
  </div>
  <p></p>
  告诉Mesh3D渲染()方法这种测量是通过一个三角形的最近的点。
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_FAR">MESH_SORT_FAR</a> : uint = 2<div class="summaryTableDescription">[静态]
  tells Mesh3D's render() method to sort by measuring from the farthest point of a triangle
  </div>
  <p></p>
  告诉Mesh3D渲染()方法这种测量是通过一个三角形的最远的点
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
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<code>far:Number</code>&nbsp;&nbsp;[只写]<p>
   Sets the distance to the far plane.
   <p></P>
   设定到最远剪切平面的距离
   </p><span class="label">实现</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set far(value:Number):void</code>
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</tr>
</table>
<div class="detailBody">
<code>protected var _focusFix:<a href="../core/math/Matrix3D.html">Matrix3D</a></code>
</div>
<a name="near"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">near</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>near:Number</code>&nbsp;&nbsp;[只写]<p>
   Sets the distance to the near plane (note that this is simply an alias for #focus).
   <p></p>
   设定到最近剪切平面的距离（这其实是“焦点”的别名）
   </p><span class="label">实现</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set near(value:Number):void</code>
<br>
</div>
<a name="orthoScale"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">orthoScale</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>orthoScale:Number</code>&nbsp;&nbsp;[只写]<p>
   Sets the orthographic scale of the camera
   <p></p>
   设定摄影机的正交投影缩放值
   </p><span class="label">实现</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set orthoScale(value:Number):void</code>
<br>
</div>
<a name="_prevFocus"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevFocus</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevFocus:Number</code>
</div>
<a name="_prevHeight"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevHeight</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevHeight:Number</code>
</div>
<a name="_prevOrtho"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevOrtho</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevOrtho:Boolean</code>
</div>
<a name="_prevOrthoProjection"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevOrthoProjection</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevOrthoProjection:Boolean</code>
</div>
<a name="_prevUseProjection"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevUseProjection</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevUseProjection:Boolean</code>
</div>
<a name="_prevWidth"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevWidth</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevWidth:Number</code>
</div>
<a name="_prevZoom"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_prevZoom</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _prevZoom:Number</code>
</div>
<a name="_projection"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_projection</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var _projection:<a href="../core/math/Matrix3D.html">Matrix3D</a></code>
</div>
<a name="useCulling"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">useCulling</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>useCulling:Boolean</code>&nbsp;&nbsp;[只写]<p>
   Whether this camera uses frustum culling.
   <p></p>
   是否摄像机使用视区裁剪
   </p><span class="label">实现</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set useCulling(value:Boolean):void</code>
<br>
</div>
<a name="useProjectionMatrix"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">useProjectionMatrix</td><td class="detailHeaderType">属性</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>useProjectionMatrix:Boolean</code>&nbsp;&nbsp;[只写]<p>
   Whether this camera uses a projection matrix.
   <p></p>
   是否摄像机使用投影矩阵
   </p><span class="label">实现</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set useProjectionMatrix(value:Boolean):void</code>
<br>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">构造函数详细信息</div>
<a name="Camera3D()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">Camera3D</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">构造函数</td>
</tr>
</table>
<div class="detailBody">
<code>public function Camera3D(fov:Number = 60, near:Number = 10, far:Number = 5000, useCulling:Boolean = false, useProjection:Boolean = false)</code><p>
   构造函数.
   
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">fov</span>:Number</code> (default = <code>60</code>)<code></code> &mdash;  This value is the vertical Field Of View (FOV) in degrees.
<p></p>
垂直视角的度数
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code> (default = <code>10</code>)<code></code> &mdash; Distance to the near clipping plane.
<p></p>
到最近剪切平面的距离
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code> (default = <code>5000</code>)<code></code> &mdash;  Distance to the far clipping plane.
<p></p>
到最远剪切平面的距离
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useCulling</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash;  Boolean indicating whether to use frustum culling. When true all objects outside the view will be culled.
<p></p>
布尔值，决定是否使用视区裁剪，如果此值为true,那么在视区外的所有对象将被裁剪掉
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useProjection</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash;  Boolean indicating whether to use a projection matrix for perspective.
<p></p>
布尔值，决定透视是否使用投影矩阵
   </td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">方法详细信息</div>
<a name="createOrthoMatrix()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">createOrthoMatrix</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td>
</tr>
</table>
<div class="detailBody">
<code>public static function createOrthoMatrix(left:Number, right:Number, bottom:Number, top:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a></code><p>
   Creates a transformation that produces a parallel projection.
   </p>
   <p>
   创造一个能产生平行投影变换。
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">left</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">right</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">bottom</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">top</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code></td>
</tr>
</table>
<p></p>
<span class="label">返回</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../core/math/Matrix3D.html">Matrix3D</a></code> &mdash; 
                        Matrix3D
   
                        
                     </td>
</tr>
</table>
</div>
<a name="createPerspectiveMatrix()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">createPerspectiveMatrix</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static function createPerspectiveMatrix(fov:Number, aspect:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a></code><p>
   Creates a transformation that produces a perspective projection.
   <p></p>
   </p>
   <p>
   创建一个立体投影变换。
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">fov</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">aspect</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code></td>
</tr>
</table>
<p></p>
<span class="label">返回</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../core/math/Matrix3D.html">Matrix3D</a></code> &mdash; 
                        Matrix3D
   
                        
                     </td>
</tr>
</table>
</div>
<a name="orbit()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">orbit</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function orbit(pitch:Number, yaw:Number, useDegrees:Boolean = true, target:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a> = null):void</code><p>
   Orbits the camera around the specified target. If no target is specified the 
   camera's #target property is used. If this camera's #target property equals null
   the camera orbits the origin (0, 0, 0).
   </p>
   <p>
   围绕指定的物体运动一个相机。如果这个目标没有指定，那么就环绕摄像机的target属性里所指代的对象，如果摄影机的target属性为null值，那么摄影机环绕远点（0，0，0）运转
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">pitch</span>:Number</code> &mdash; Rotation around X=axis (looking up or down).
<p></p>
上下（俯仰）角度值：Number----绕x轴旋转
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">yaw</span>:Number</code> &mdash;  Rotation around Y-axis (looking left or right).
<p></p>
左右角度值 ：Number---绕y轴旋转
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useDegrees</span>:Boolean</code> (default = <code>true</code>)<code></code> &mdash;  Whether to use degrees for pitch and yaw (defaults to 'true').
<p></p>
是否对pitch和yaw值使用角度（默认使用true）
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">target</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code> (default = <code>null</code>)<code></code> &mdash; An optional target to orbit around.
<p></p>
选择的围绕目标（默认null）
   </td>
</tr>
</table>
</div>
<a name="projectFaces()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">projectFaces</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function projectFaces(faces:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a>):Number</code><p></p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">faces</span>:Array</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">object</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a></code></td>
</tr>
</table>
<p></p>
<span class="label">返回</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="projectVertices()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">projectVertices</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function projectVertices(vertices:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a>):Number</code><p>
   Projects vertices.
   <p></p>
   投影点
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">vertices</span>:Array</code> &mdash;      The <code>DisplayObject3D</code> to be projected
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">object</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code> &mdash;  The <code>RenderSessionData</code> holding the containing the camera properties
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:<a href="../core/render/data/RenderSessionData.html">RenderSessionData</a></code></td>
</tr>
</table>
<p></p>
<span class="label">返回</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="transformView()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">transformView</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function transformView(transform:<a href="../core/math/Matrix3D.html">Matrix3D</a> = null):void</code><p>
   [包内使用] Transforms world coordinates into camera space.
   <p></p>
   把世界坐标系转变为
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">transform</span>:<a href="../core/math/Matrix3D.html">Matrix3D</a></code> (default = <code>null</code>)<code></code> &mdash; An optional transform.
<p></p>
可选择的变换。
   </td>
</tr>
</table>
</div>
<a name="update()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">update</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">方法</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function update(viewport:Rectangle):void</code><p>
   Updates the internal camera settings.
   <p></p>
   更新内部摄影机参数
   </p><span class="label">参数</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">viewport</span>:Rectangle</code></td>
</tr>
</table>
</div>
<br>
<br>
<hr>
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